Epic holds Fortnite, the store, and Unreal in a family of products that still feel related. A player and a creator are not designed as strangers.
Visit Epic GamesDesign
The launcher is a shelf, not a billboard that cannot be dismissed. Fortnite’s social layer and the store’s library share an account without sharing a layout.
Impact
Players expect a store that gets out of the way, and creators expect an engine that can reach those players. Epic designed both doors.
How it works
Buy or claim a game, launch it, and find the people you play with. A creator’s work can meet that audience without a second identity.
Why it won
Gaming UX in 2026 was often a store wearing a game. Epic won by keeping the game, the shelf, and the tool distinct and connected.

